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Edutainment Contents | Korean Products

March 17, 2022

http://korean-products.com/inquiry[INQ. NO. 2203C01] Sand Craft is edutainment content featuring a tactile cognitive function, which has been developed based on depth-sensing technology and projection mapping technology.

Users can enjoy a variety of experiential type contents with actual geographical features created on a real-time basis by user actions such as digging, stacking, and touching. It provides powerful tangible feedback using soft real sand and it offers a variety of learning, functional content not only suitable for children but also recently, it is used as touch and emotional learning content for the elderly.
Sand Craft is used in kindergartens, elementary (primary) schools, science centers, and exhibition halls as natural science equipment, leading to theme-specific solutions, applied science, exhibits, 4D experience centers, analog, and digital play education, as well as in nursing homes, senior care centers, and welfare centers.

Fanta Sketch, combining analog play coloring and augmented reality technology, maximizes the user’s imagination and curiosity by expressing the colors, inducing fun and interest in the virtual environment in real-time, and further interacting with the user’s touch.

Sand Craft

It is a next-generation augmented-reality platform that recognizes picture paper with outlines on a webcam in real time and allows users to experience creative art activities by coloring augmented 3D modeling in a 3D virtual environment in real time.
Children can relieve stress by playing with coloring 10 minutes a day, and the resulting mental stimulation can help brain growth, mental development, small muscle development, psychological stability, and concentration improvement. It is also said that parents and guardians can acquire expert advice on the child’s disposition and personality by understanding the child’s mind at least a little bit better, as well as the child’s psychological state.

Edutainment Contents

CELLBIG coloring AR can be used in the fields of safety, welfare, and public interest of children exposed to various environments such as homes, daycare centers, kindergartens, and schools.
Coloring, not only for children but also adults and the elderly, has been proven to be of great help in emotional stability and relieving stress. In particular, Drexel University in the United States announced that it lowers cortisol levels, the main culprit of fatigue and chronic diseases.

CELLBIG

Fanta Book is participatory storytelling book content that allows users to create characters with their own drawings and colors and enjoy 3D AR technology in fairy tales made of their own characters.
First, run the app, select a storytelling book, and then create your own character to play a moving fairy tale book.
Through paper recognition using mobile AR functions, AR viewer functions that allow users to view moving sketch characters through AR, and AI+AR can be monetized through various creative education and play art activities to stimulate and enhance the five developmental areas of the Nuri process.
By linking the existing know-how in sales services with various fairy tale book operators, one can set up a service strategy for “Fanta Book” to pioneer a commercialization market.

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